CONTENTS:
1.0 STARTING OUT
4.0 BUILDING AND OPERATING FACTORIES
Energy Plants
Freighters
Pricing
1.1 OBJECTIVES
Making Money
Exploring
Trading
5.0 FIGHTING THE XENONS
Wingmen
2.0 BASIC NAVIGATION
The Radar Display
Docking
Saving your Game
6.0 PIRATES
2.1 BASIC TRADING
7.0 THE QUESTS
Dunne's Logbook
The Broken Jump Gate
Destroy the Power Plants
Destroy the Mother Ship
Return to Argon Prime
3.0 IMPROVING YOUR SHIP
Navigation aids
Weapons and Armor
Miscellaneous
APPENDICES:
1. Weapons and where to buy them
2. Space E. docks & Pirate Stations
3. Fighters / Wingmen
4. Factory Production