CONTENTS:
1.0 STARTING OUT
4.0 BUILDING AND OPERATING FACTORIES
    Energy Plants
    Freighters
    Pricing
1.1 OBJECTIVES
    Making Money
    Exploring
    Trading
5.0 FIGHTING THE XENONS
    Wingmen
2.0 BASIC NAVIGATION
    The Radar Display
    Docking
    Saving your Game
6.0 PIRATES
2.1 BASIC TRADING 7.0 THE QUESTS
    Dunne's Logbook
    The Broken Jump Gate
    Destroy the Power Plants
    Destroy the Mother Ship
    Return to Argon Prime
3.0 IMPROVING YOUR SHIP
    Navigation aids
    Weapons and Armor
    Miscellaneous
APPENDICES:
    1. Weapons and where to buy them
    2. Space E. docks & Pirate Stations
    3. Fighters / Wingmen
    4. Factory Production